I know that I have not posted anything in a few days, but this is only a temporary situation. It won’t be months before you hear from me again 😉 But I have some books to read and review, and I’ll be adding some new contributors as well.
Our friends Valentine Wolfe and Egregore Design are collaborating on an upcoming multimedia project titled The Elegiac Repose.
One of the areas I plan on branching into are what Edgar Allan Poe called “tales of ratiocination” — what we’d commonly call “detective stories” today. Looking back, it’s unusual … Continue reading Trailer: Murder on the Orient Express
Although I haven’t been an active gamer in years, I’ve maintained an interest in role-playing game world-building. What intrigued me about Ghastly Affair — The Gothic Game of Romantic Horror was its pre-Victorian setting. While my personal tastes run more towards the era of Stoker and Stevenson, it was cool to see a game that embraced the roots of Gothic literature.
What follows is an interview with writer and designer Daniel James Hanley where he discusses his interest in Gothic fiction and how it relates to RPGs. Even if you aren’t interested in gaming, I recommend checking out his website Engine of Oracles. It’s loaded with facts and trivia that might be of special interest to new authors looking to explore the Gothic genre.
Even though it has been on my radar for years, I have not read Caleb Carr’s acclaimed crime novel The Alienist. Nevertheless, TNT’s upcoming television adaptation looks spectacular. I couldn’t … Continue reading Trailer: The Alienist
Great Big Story ran this video, “Sounds of the Nightmare Machine,” the other day and I think it will be of interest to you all. I don’t have a lot to add … Continue reading The Apprehension Engine
I’ve always loved Ravenloft and Vampire: The Masquerade, so it’s neat seeing the term “dreadpunk” popping up in the gaming world. A couple of months ago, a friend pointed me to a Kickstarter for Bedlam Hall, a game that was proudly flying the dreadpunk flag.
But as cool as it is to see the term being used by people I don’t know (i.e. “people not humoring me”), it’s even cooler when they pick up on the humor. And it looks like Bedlam Hall taps right into that.
Writer David Kizzia reached out to me a while back, and took some time out to answer some questions about his upcoming game: